File: 1442297211618.png (241.00 KB, 600x600)
11-54 11-54 09/15/15(Tue)06:06:51 No.24693725
Archive http://anonpone.pineapplecomputing.com/11-54/23316602#navbar

11-54 is the story of a filly exploring a strange facility filled with hostile creatures and unstable architecture.
You've gone quite a ways in the last three days but as it stands, your journey is not over.
So far you were birthed into the facility, full of life, met your end only to be spit out again. Found some supplies and met a friend, died and was reborn once gain.You found some guns and reunited yourself with your clone and wandered into a bio-lab and out-ran a pack of feral creatures.
You met a pony who couldn't move and left him to die as he asked. You took a small tour that explained some things about The Patwrite facility and you wandered into Bio-testing Theta where you learned about some of the other Bio-forms that were a part of Project Perfection. After this Bio-form 8-22 has introduced himself and expressed an interest in killing you.
What will you do now?

Come on in to the 11-54 CYOA and help this filly make life choices.
>>
11-54 09/15/15(Tue)06:07:53 No.24693732
File: 1442297273774.png (420.00 KB, 768x768, 11-52-164.png)
Current items
-a mortar(right pocket)
-crowbar(hanging in the flak jacket)
-box of .22 LR (left pocket)
-roll of gauze (left pocket)
-Revolver[5shots](right pocket)
-rubbing alcohol (stuffed in the flak jacket)

Spearmint has:
-Scalpel (right pocket)
-roll of gauze(right pocket)
-2 Extra .308 magazines (left pocket)
-.308 rifle(strapped on)

>Bio-form 8-22 Giggles a bit as he vibrates with excitement, "Lets begin shall we?"
>Let little colt spreads his wings and flies down the hall toward the Bio-testing Theta entrance to your surprise.
>You look back at Spearmint who gives you a confused shrug.
>You carefully peek around the doorway. Bio-form 8-22 is nowhere in sight.

What do you do?
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Anonymous 09/15/15(Tue)06:11:04 No.24693758
We back baby!
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Anonymous 09/15/15(Tue)06:16:50 No.24693799
ask spear if she ever heard anything about this colt given that they seem to have lived close to each other.
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Anonymous 09/15/15(Tue)06:54:01 No.24693988
>>24693732
We have a rifle. Just make sure he stays at least 20 feet away. If he breaks that bubble shoot him. This is best accomplished via a defensible position.
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Anonymous 09/15/15(Tue)06:59:45 No.24694018
>>24693988
he ran ahead of us.

i think the idea is that he's going to be ambushing us as we move forward.
>>
11-54 09/15/15(Tue)07:12:58 No.24694064
File: 1442301178942.gif (976.00 KB, 768x768, 11-52-165.gif)
>>24693799
>>24693988
>>24694018
>You ask Spearmint if she knows anything about the colt since she used to live in a room near him.
>Spearmint says, "It's been a long time... I think I remember a lot of yelling."
"Spearmint, if that colt gets within 20 feet I want you to shoot him."
>"You don't have to tell me twice, I'm not letting that creep near us."
>The Two of you carefully step into the hallway. You're pretty sure Bio-form 8-22 is setting up an ambush.
>As you both make it into the hall you see the lights begin to go out one by one. When all of the lights finally stop glowing spearmint uses a basic light spell to illuminate a small area.

What do you do?
>>
Anonymous 09/15/15(Tue)07:17:58 No.24694093
we could make a torch by pouring some of the rubbing alcohol on the gauze and wrapping it to the crowbar.
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Anonymous 09/15/15(Tue)07:20:54 No.24694100
>>24694064
We should find out if he destroyed something or just turned the power off.
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Anonymous 09/15/15(Tue)07:22:03 No.24694109
>nobody wants to be the guy to commit to going down the hallway
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Anonymous 09/15/15(Tue)07:25:18 No.24694125
>>24694064
OK he's one pegasus armed with a scalpel, while we've got guns. If anything he should be afraid of us. He's not, so he's clearly imbalanced.

I say we retreat to a defensible room, rig up lighting of some sort, and wait for him to come to us, tackle or just shoot him, and show him what a bad idea it was to bring a scalpel to a gunfight.

>>24694100
It looks more like he just shut down a bank of switches, if the power supply went up it'd be sudden total darkness, not banks of lights going out.
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Anonymous 09/15/15(Tue)07:43:46 No.24694217
>>24694125
>we last saw him with a scalpel so all he has is a scalpel
dangerous assumption.

I also don't think we can wait him out. He see's himself as an 'immortal', he can wait forever, plus he presumably has food and water that we don't have.

Plus it's a quest, if we scumbag it the QM just throws monsters at us. he doesn't have that problem.
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11-54 09/15/15(Tue)07:54:01 No.24694267
File: 1442303641825.png (489.00 KB, 768x768, 11-52-166.png)
>>24694093
>>24694109
>>24694125
>You retreat back into Psychological Analysis room room.
>Spearmint's light spell illuminates the room well enough even if it seems to come out of the remains of her horn at an odd angle.
>You create at bit of your own light as you hold your crowbar.
"Hey Spearmint? I want to make a torch out of some of the gauze and your rubbing alcohol."
>"Why? We already have light."
>The two of you are interrupted by some movement you hear outside the room.
>Nothing moves into the light so both of you hold your fire.
>The noise outside subsides.

What do you do?
>>
Anonymous 09/15/15(Tue)07:56:34 No.24694277
>>24694267
well, my idea for a light can boop a pony and make them regret their life choices. your idea on the other hand... well, can you cast two spells at once spear?
>>
Anonymous 09/15/15(Tue)08:18:33 No.24694366
>>24694277
Finally, useful booping! Once we have light we could risk leaving the room I suppose, but this crazy pony then has the upper hand. He might even be placing actual monsters in our path beside himself.
>>
11-54 09/15/15(Tue)08:25:53 No.24694391
File: 1442305553974.png (451.00 KB, 768x768, 11-52-167.png)
>>24694277
"If we have a torch we can hit him, with fire! Besides, How many spells can you do at the same time?"
>"Only, one but... this light spell is the only one I can do safely anyway."
>Your arguing is cut shot by a scraping noise you hear outside followed by a soft orange light that shines from the side of the doorway.

What do you do?
>>
Anonymous 09/15/15(Tue)08:31:04 No.24694415
>>24694391
I think you've successfully stunlocked us into not suggesting anything for fear of things getting worse so instead we just wait and let things get worse that way.

I mean, it's not like we're going to suggest sticking our head out and taking a look.

maybe try to peak through the blinds?
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Anonymous 09/15/15(Tue)08:32:17 No.24694422
>>24694391
Cast the water spell to make the floor slippery.
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Anonymous 09/15/15(Tue)08:32:49 No.24694427
>>24694391
Throw something out the door.
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Anonymous 09/15/15(Tue)08:34:26 No.24694434
>>24694427
>throws rifle out the door because you didn't feel like being specific
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Anonymous 09/15/15(Tue)08:35:22 No.24694439
>>24694434
>rifle
>not Spearmint
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Anonymous 09/15/15(Tue)08:35:28 No.24694440
>>24694267
>>"Hey Spearmint? I want to make a torch out of some of the gauze and your rubbing alcohol."
but we were the ones carrying the gauze.
and the rubbing alcohol.
and the crowbar.

why did we ask her at all.
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The BathWaterHero 09/15/15(Tue)08:37:43 No.24694452
>>24694440
You're right! Sorry, I thought Spearmint had the rubbing alcohol for some reason.
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Anonymous 09/15/15(Tue)08:41:53 No.24694474
>>24694391
If I had to hazard a guess, he's positioned himself by the door with a flamethrower. Can we TK our pistol out the door sideways and fire it at the glow, hopefully detonating him and or his hypothetical fuel-tank?
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Anonymous 09/15/15(Tue)08:44:27 No.24694489
There's no point in planning when we know nothing about what's happening out there. look out the window.
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11-54 09/15/15(Tue)09:05:58 No.24694587
File: 1442307958582.png (417.00 KB, 768x768, 11-52-168.png)
Fearing the worst you just sort of lock up. There is a lot going through your head as you consider what it is he is doing out there.
>>24694427
>>24694415
>>24694489
>Finally you shake yourself back into focus. You notice that Spearmint is just as scared as you are as she grips the gun you gave her tightly.
>You decide to look out the window to see if you can figure out what he is doing out there.
>As you approach the window, what appears to be a pillow on fire sails over your head emitting that orange glow from before.
>The pillow lands behind the desk, and emits an acrid smell, like burning hair.
>The room is becoming darker.

It's late, I'm going to call it here for the night.
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Anonymous 09/15/15(Tue)09:10:44 No.24694602
>>24694587
Goodnight, and thanks.

So it's assault with stinky burning pillows, then? That's less scary than the scalpel, honestly. This joker might be just outside, trying to ignite another one. Glance out window, if he's there, zip around the corner and body-check him, then hold him down.

It's too bad he's insane because it would have been nice to "rescue" another member into our party, but this one seems like he might be too far gone. Try to get him to talk anyway, if we successfully capture him.
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Anonymous 09/15/15(Tue)10:24:23 No.24694858
>>24694587
is there still a glow outside?
did it seem from the arc of the throw that the pillow was thrown from a distance through the window or from close by?
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Anonymous 09/15/15(Tue)13:03:02 No.24695440
>>24694602
Yeh this was pretty much the agreement last time, we can't kill him because he will respawn, we can't help him because he is far too insane. Only option is to cripple him, buy us some time before he dies, spawns, and kills us in our sleep.
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Anonymous 09/15/15(Tue)15:26:52 No.24696092
Sounds like a plan.
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Anonymous 09/15/15(Tue)18:17:26 No.24697014
aw sweet, it's back!
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Anonymous 09/15/15(Tue)21:25:17 No.24698000
>>24694602
I think the plan is to introduce a source of smoke into the room and either flush us out or choke our light spells. I say we toss it back and see if there's anything in the room we can use to telekinesis in front of the doorway
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Anonymous 09/15/15(Tue)23:11:24 No.24699031
We should fire through the door next time.

.308 will punch through that metal easy.
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Anonymous 09/16/15(Wed)00:09:32 No.24699674
>>24699031
the doors open though.
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Anonymous 09/16/15(Wed)00:35:52 No.24699953
O-oh? Is this finally back up again?

>Boop
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Anonymous 09/16/15(Wed)01:58:40 No.24701034
>>24699953
Bump
>>
Anonymous 09/16/15(Wed)01:58:48 No.24701037
bump
>>
Anonymous 09/16/15(Wed)02:52:26 No.24701862
>>24701037
>>
Anonymous 09/16/15(Wed)04:07:11 No.24702974
bump
>>
Anonymous 09/16/15(Wed)05:30:56 No.24703682
>>24702974
>>
11-54 09/16/15(Wed)05:34:13 No.24703722
File: 1442381653149.png (468.00 KB, 768x768, 11-52-169.png)
>>24698000
"Spearmint, help me with this desk!"
>The two of you quickly shove the desk into the doorway. When you finish, you toss the burning pillow back out of the room.
>You look out the window for a moment, you are unable to see the colt. You duck back down. Spearmint has taken a defensive angle to the door.

What do you do?
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Anonymous 09/16/15(Wed)05:56:02 No.24703923
>pillow thrown through the window
>we're blocking our escape
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Anonymous 09/16/15(Wed)05:58:23 No.24703944
>>24703722
Talk to the colt. Ask why he's so interested in playing this game. Why can't you play something like tic tac toe instead? Or maybe super filly. That would be more fun.

We can get a read of where he is if he decides to answer us.
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Anonymous 09/16/15(Wed)05:59:26 No.24703955
>>24703944
We could ask him if he'd like to get out of here.
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Anonymous 09/16/15(Wed)06:00:08 No.24703961
>>24703944
he's playing it because constant respawns has made him believe he is immortal so games where they slaughter each other is fine.
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Anonymous 09/16/15(Wed)06:01:32 No.24703969
>>24703722
Stay away from the door or window and identify any other entry points, such as loose ceiling tiles or vents.

If you can see him through the window do not hesitate to shoot. .308 will punch through everything in this room.
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Anonymous 09/16/15(Wed)06:05:01 No.24703994
>>24703955
Probably gave up leaving a long time ago, hence the insanity.

>>24703961
We should ask if he's played this game with other ponies before.
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Anonymous 09/16/15(Wed)06:07:30 No.24704017
>>24703994
>Probably gave up leaving a long time ago, hence the insanity
True, tough I was thinking of raising the point he's probably never had anyone to help him with it.
>>
Anonymous 09/16/15(Wed)06:08:52 No.24704031
>>24704017
other than the alicorn clone?
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Anonymous 09/16/15(Wed)06:12:09 No.24704060
>>24703722
Call out to the colt. So far the attacks have been more pathetic than scary, it's probably he's no real threat. Try to get ahold of him and see if he can be reasoned with in any manner.
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Anonymous 09/16/15(Wed)06:17:12 No.24704103
>>24704060
You people are going to get us killed.

pathetic? he's trying to flush out a pair of entrenched unicorns with guns.
not scary? did you miss all the messages written in blood in this entire area?

jesus.
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11-54 09/16/15(Wed)06:34:32 No.24704207
File: 1442385272273.png (290.00 KB, 768x768, 11-52-170.png)
>>24703944
>>24703955
>>24703969
>>24703994
>>24704060
>You yell out to the colt.
"Hey, are you sure you want to play this game!? We could always play something more friendly... Or better yet, we could help you get out of here... Would you like that?"
>You don't hear anything.
>You look around the room for other entry points. There is a vent but is much too small for the colt to fit through.
"You know, you're really more pathetic than scary! I bet us two unicorns could hold you down, if we came out there! Then we could teach you some manners."
>You hear some childish laughter, "I love when they start panicking. I'm right here! Why don't you show me how pathetic I am?"
You look out the door and see something sitting next to the wall. it's hard to make out in the dim firelight.

What do you do?
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Anonymous 09/16/15(Wed)06:36:07 No.24704218
>>24704207
it's one of his dead bodies.

nice try guy.
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Anonymous 09/16/15(Wed)06:37:02 No.24704223
>>24704207
Ain't falling for that shit.
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Anonymous 09/16/15(Wed)06:41:28 No.24704248
>>24704207
So he has played this game before.

Which direction did you hear the childish laughter in?
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11-54 09/16/15(Wed)06:56:44 No.24704329
File: 1442386604276.png (378.00 KB, 768x768, 11-52-171.png)
>>24704218
>>24704223
>>24704248
>You realize that it didn't sound like the laughter come from what you saw outside and you become skeptical of the mass next to the wall. In fact, it sounded like the sound came from above the door.
>You squint your eyes a bit and make out what you believe is one of his corpses.
"I'm not falling for that! I can tell that is just one of your old bodies!"
>"Oh you're so attached to your own aren't you? You know it's just a shell? I guess I can just get some more toys."
>You hear a flutter of wings from above, You're not sure what direction he flew off in.

What do you do?
>>
Anonymous 09/16/15(Wed)07:01:58 No.24704350
>>24704329
do we have anything that can be used as proximity explosives
if so let's booby trap the body
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Anonymous 09/16/15(Wed)07:03:39 No.24704358
>>24704329
Ah fuck this. He's only going to get something that will force us out. I say we either go after him now or try to get away before he gets back.
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Anonymous 09/16/15(Wed)07:04:30 No.24704364
>>24704329
Wow, that IS pretty good. I wonder if it's booby trapped with anything useful to un-booby-trap and take? Or if we could make it blow with him nearby? Maybe there's nothing on it and he was just going to drop on us from above... I think we should advance at this point, now that we've got some measure of his tricks, and hunt him down.
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Anonymous 09/16/15(Wed)07:09:56 No.24704387
>>24704329
Time to move. Maybe we can blitz to the testing area and get some loot or catch him off guard. keep the guns out and ready and listen for his wings.
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11-54 09/16/15(Wed)08:18:33 No.24704695
File: 1442391513447.png (532.00 KB, 768x1541, 11-52-172a.png)
>>24704358
>>24704364
>>24704387
>You head into the hall with Spearmint following close behind.
>You take a closer look at the corpse to make sure it isn't booby-trapped. You don't see anything on the corpse, but you do get the smell from the corpse. It smells like it's been decomposing for quite a bit of time.
>You notice that the fire degrades your night-vision quite a bit more than the light spell.
>You decide to head towards the ability testing wing. As you turn the corner to the Ability testing wing, you get a feeling like you are being watched.
>You see a hole in the wall that a dull red light is shining through and you also see a blue light shining from what looks like a shrine at the end of the hall.

What do you do?
>>
Anonymous 09/16/15(Wed)08:26:24 No.24704735
>>24704695
Is that him on top of that light?
If it is him then fighting him in a long corridor suits us best.
It might be a decoy though, so we should be careful in case he's actually behind us.
>>
Anonymous 09/16/15(Wed)08:33:13 No.24704767
>>24704695
point out the figure on top of the light but also suggest that it might be a decoy. Have spear watch behind us then take off our helmet and levitate it at head height up to the hole.

lets see if we can trigger an ambush if he's hiding in there.
>>
11-54 09/16/15(Wed)09:38:02 No.24704998
File: 1442396282997.png (487.00 KB, 768x768, 11-52-173.png)
>>24704735
>>24704767
>You spot something on top of the light fixture.
"Spearmint. Do you see that thing on top of the light?
>"Wha... Yeah, I see it."
"It might be a decoy, keep your aim on it, while I try to levitate my helmet next to that hole over there."
>"Okay."
>You use your telekinesis to levitate your helmet at head height next to the hole.
>You hear three gunshots come from Spearmint. As you turn to look at Spearmint, you are tackled by Bio-form 8-22.
>The colt bears down on you, locking eyes and forcing his scalpel towards your throat.You push back with your hooves, but the little pegasus is deceptively strong.
>As you kick around with your back legs you notice that your right leg is getting wet for some reason.

I'm sorry, but it's late, I'll have to leave it here for now.
>>
Anonymous 09/16/15(Wed)09:51:43 No.24705051
>>24704998
Kick him in the wounded leg and bite the scalpel if possible.
We're better off with a cut tongue than a cut throat.
Levitate out the revolver and shoot him.
>>
Anonymous 09/16/15(Wed)10:22:14 No.24705141
>>24704998
This: >>24705051
And rack him one beside!
>>
Anonymous 09/16/15(Wed)15:06:33 No.24706303
>>24704998
Use telekinesis on the scalpel and pull it out of his mouth.
Headbutt him. Pony eyes are freakishly huge, so it shouldn't be that hard to impale one with your horn.
>>
Anonymous 09/16/15(Wed)17:02:41 No.24707007
>>24705051
Yeaaaah no on the biting the scalpel. A cut on your tongue is pretty bad news. Since it's an easy way to get infected. That scalpel is probably not very clean, while we won't die we could get sick. Getting sick here could get Spearmint killed, and she more than likely doesn't have infinite lives.

But everything else seems fine enough for now. Though I'd rather go for a disabling shot then a kill. Cause we'd just end up with him somewhere else we don't know hunting us down. I'd rather contain him or figure out how to cancel that revive on him.
>>
Anonymous 09/16/15(Wed)17:06:26 No.24707033
>>24707007
He's probably going to die from that gunshot now. I'm for TKing the scalpel.

Once he's disarmed, we can attempt to restrain him.
>>
Anonymous 09/16/15(Wed)19:31:16 No.24708144
jeez
>>
Anonymous 09/16/15(Wed)20:16:54 No.24708498
>>24704998
TK the scalpel handle into his mouth this should cause him to start choking both disarming and temporarily stunning him, while he's distracted kick his wounded leg and or gonads
>>
Anonymous 09/16/15(Wed)21:58:51 No.24709394
bump
>>
Anonymous 09/16/15(Wed)22:33:01 No.24709720
>>24708498
I like this idea, TK has to be stronger than teeth when it comes to gripping something like a scalpel.
>>
Anonymous 09/17/15(Thu)00:09:10 No.24710656
>>24709394
>>
Anonymous 09/17/15(Thu)02:17:51 No.24711876
>>24709394
>>
Anonymous 09/17/15(Thu)02:39:42 No.24712128
Overall plan

Kick wounded leg, TK scalpel into his mouth, then kick him him off.

Kill him only if 100% necessary, since he'll just respawn otherwise.
>>
Swordforger SWorDforGer.Q 09/17/15(Thu)02:42:47 No.24712167
>>24712128
>Kill him only if 100% necessary
Nah, strike to kill just don't finish him off if we fail.

We don't want to pull punches and pay for it. Besides, nothing says respawning is instant.
>>
Anonymous 09/17/15(Thu)02:45:41 No.24712206
Having finally caught up on this quest, I'm genuinely surprised that nobody has thought of exploiting the cloning machine to create an army of ourselves.
If we can find out why we were create while Spearment still lived, then we can repeat that process until there are dozens of 11-54's. We could take over this facility.

There has to be some sort of trigger that signals the death of 11-54 and orders our reincarnation.
Perhaps there's a sensor in our body that monitors our heart rate? When we flatline, the sensor sends a message to the facility to trigger a respawn. We could find and remove that sensor to fake our death and trigger a respawn, therefore creating a duplicate of ourselves.
Or perhaps we're constantly being monitored by some sort of AI operated surveillance system, and whenever that AI sees us die it orders a respawn. If that's the case, we might be able to trigger a false respawn by convincingly faking our own death, or be leaving the area of the AI surveillance.

Who knows. The point is, there is a system in place that we should investigate and exploit.
>>
Swordforger SWorDforGer.Q 09/17/15(Thu)02:46:49 No.24712221
>>24712206
potential problem: if we're logged as dead we won't respawn if we die for real.

This is why we kept spear out of trouble in Delta, we knew we'd come back.
>>
Anonymous 09/17/15(Thu)02:48:19 No.24712245
>>24712206
potential problem: if we're logged as dead we won't respawn if we die for real.

This is why we kept spear out of trouble in Delta, we knew we'd come back.
>>
Anonymous 09/17/15(Thu)03:28:02 No.24712659
>>24712206
>>24712245
You do realize the fact that there's two of us means that we aren't in fact immortal, the clones that come out of the machines just duplicates of the pony who died, or in Spearmint's case didn't die. Actually if we manage to catch mister psycho wings here we could see what happens when we point this out to him.
>>
Anonymous 09/17/15(Thu)03:28:20 No.24712664
>>24712245
That doesn't matter, because they'll always be one of us who is still within the system. No matter what happens at least one 11-54 will still carry on.

Creating a duplicate is only a bad thing from a meta perspective. You're worried that we'll get a "game over" upon death because the current 11-54's memories would have diverged from those of the duplicate at the moment of the duplicates creation.
This concern only exists for us players. It doesn't actually effect the characters, because when they die they stay dead. The respawn is a clone that's been implanted with the originals memories. The clone is a new pony; the original stays dead.

The 11-54 we originally controlled is still being digested by that plant. We as players get to continue on, but that 11-54 is permanently dead. Only her memories and identity still exist.

From a gameplay perspective Bathwater could work around this in a couple of way.
For example, if our current 11-54 dies while outside of the respawn system, then we could continue the game by switching to the POV of one of our duplicate companions.
Or perhaps every time a duplicate is created she immediately becomes the PC and the old 11-54 becomes an NPC.

Anyhow, there's no reason for the characters to be concerned with our plight as players. Spearmint knows that the cloning system isn't true immortality. Every duplicate is a new pony. Our 11-54 should be terrified of death regardless of whether a replacement will be spawned to take her place.
Being separated from the system doesn't make you any more dead when you die.
>>
Anonymous 09/17/15(Thu)03:42:43 No.24712820
>>24712664
>No matter what happens at least one 11-54 will still carry on.
but it wouldn't be a player character. The continuation of this particular 11-54's consciousness/memories is the player character, hence why we do not 'play' spearmint.
>>
Anonymous 09/17/15(Thu)03:46:36 No.24712859
>>24712664
You shouldn't have to be told your argument is flawed when it contains a plee to the QM to change how things work.

This is the star trek teleportation argument, it doesn't matter if the copy isn't really you as long as it carries forward your exact memories and consciousness, losing our 'spot' means that we lose any progress this 11-54 makes from that point on and it's basically just a big gamble that the QM will let you cheat the system for free.

'oh bathwater can let us have infinite clones, all he has to do is change the game so we can still play'. is absurd, nobody would do that.
>>
Anonymous 09/17/15(Thu)04:03:18 No.24713002
>>24712820
>>24712859
>The continuation of this particular 11-54's consciousness/memories is the player character
In that case we could swap to the POV of the duplicate when it's created. That way we're still following the same stream of consciousness the exists within the respawn system.

And again, this is a meta issue and not something that the characters would concern themselves with. 11-54 doesn't know that Bathwater exists, so what BWH does or doesn't do wouldn't factor into her decision making process.

Creating duplicates of ourselves is a viable plan could lead to us escaping this facility. That cloning technology could provide our best chance of freedom.
>>
Anonymous 09/17/15(Thu)05:54:52 No.24714047
Plz No bully the re-spawn system. it's under enough stress.
>>
11-54 09/17/15(Thu)06:39:51 No.24714274
File: 1442471991629.png (520.00 KB, 768x768, 11-52-174.png)
>>24705051
>>24706303
>>24707007
>>24707033
>>24708498
>>24709720
>>24712128
>You attempt to pull the scalpel out of the colt's mouth with your telekinesis. You pull but he's able to keep control over it.
>You figure the wetness on your leg must be blood due to how warm it is. You decide to kick him in his wound. Your kick distracts him long enough to pry the scalpel from his teeth.
>The colt gives you a warm smile and headbutts you in the muzzle. This headbutt breaks your concentration, and the scalpel flies off in some direction. As you both struggle on the ground the colt presses his hooves into your neck, partially closing your wind pipe.
>The colt continues to giggle as he presses harder and harder.

What do you do?
>>
Anonymous 09/17/15(Thu)06:43:30 No.24714302
>>24714274
Get hooves under his belly and then move them up to inbetween his arms in order to break the chokehold. Give him your own headbutt with your horn.

Or spearmint could just hit him in the back of the head with the butt of her gun.
>>
Anonymous 09/17/15(Thu)06:49:44 No.24714343
>>24714274
Flip and roll, try to bash his head into the wall or floor, break the choke, and get atop him and reverse the situation.

If unable to do this, just try to defend your airflow and await rescue by Spearmint.
>>
Anonymous 09/17/15(Thu)06:50:48 No.24714352
>>24714274
jam your horn into his face
eye
nose
it doesn't matter
just make him feel pain
>>
Anonymous 09/17/15(Thu)06:57:23 No.24714384
>>24714343
Basically this. Spear should be able to knock him off by now.
Just play for as much time as possible.
>>
Anonymous 09/17/15(Thu)07:06:27 No.24714419
>>24714274
I said push the scalpel IN to his mouth not pull on it. Oh well, anyway try seeing what happens when you apply TK to his eyeballs.
Also where the hell is Spearmint!?
>>
11-54 09/17/15(Thu)07:33:34 No.24714572
File: 1442475214378.png (870.00 KB, 768x1541, 11-52-175.png)
>>24714302
>>24714343
>>24714352
>>24714384
>>24714419
>You try to roll him off, push you hooves into him, anything to stop the assault.
>You succeed to to push him off a bit as you press into his shoulders. You don't waste a moment as you take a deep breath and attempt to jab him with your horn. Unfortunately, your head doesn't reach far enough.
>As the colt starts to overpower you once again, you see the butt of Spearmint's gun swing into the colt's head.
>Bio-form 8-22 rolls into the wall and Spearmint Pumps two of the three rounds she fires into the colt.
>After the colt is shot you see him tense up for a moment before collapsing to the floor.
>You don't have long to catch your breath before Spearmint captures you in a tight hug.
>Not thinking, you open your mouth.
"Wha... What took you so long?"
>You can feel something wet on your shoulder as Spearmint continues to embrace you.
>You feel tired... Not sleepy but tired as you continue to take the hug.

What do you do?
>>
Anonymous 09/17/15(Thu)07:34:57 No.24714579
>>24714572
We need to check ourselves(?) for wounds then get the hell out of this area.
>>
Anonymous 09/17/15(Thu)07:41:21 No.24714605
>>24714572
Give her a hug, then get moving. With the power off I doubt there's much here worth checking out anyway.
>>
Anonymous 09/17/15(Thu)07:41:30 No.24714606
>>24714572
Either she froze or got clonked on the head during his initial charge.

Check her and yourself out, see about getting the lights back on, do any necessary first aid, then reconnoiter for supplies. This is an interesting experiment time, if you run across a bioform 8-22 dispenser, see if it looks imminent or has already recently dispensed a new one. Be on the lookout from now on for him.
>>
Anonymous 09/17/15(Thu)07:42:10 No.24714612
>>24714572
Thank spearmint.

We should explore the area and look for anything useful while we know he's dead. He could come back here soon if he woke up somewhere close by and knows the facility extremely well.
>>
11-54 09/17/15(Thu)08:23:59 No.24714756
File: 1442478239144.png (665.00 KB, 768x1541, 11-52-176.png)
>>24714612
>>24714606
>>24714605
>>24714579
>You take a quick personal inventory. You muzzle hurts and a bit of that headache from earlier has returned. You wipe your nose with you hoof and find a bit of blood.
"Thank you Spearmint... I don't know what I would have done without you."
>She doesn't answer but she does sob. That wetness you felt is from her crying.
>You hug her back a little bit.
>Suddenly, the blue light from the end of the hall is snuffed.
>Your eyes adjust for a moment before you read 08-22 framed in the shrine like object you saw at the end of the hall.

I've got to be up early tomorrow, Sorry, but I've got to puss out here tonight.
>>
Anonymous 09/17/15(Thu)09:04:37 No.24714868
>>24714756
Night Bath.
Looks like that's where he comes out. Might be worth shooting our mortar near it to disable it.
>>
Anonymous 09/17/15(Thu)10:18:23 No.24715100
>>24714756
Aha! OK so the science is settled, regen takes like 1 minute flat. Wow that's gotta suck for the doomed ones.

Welp, back to the fray! He's gotta be shook up and weak, being freshly spawned. Charge him, take him down, tie him up, and have a long chat about why it's not nice to kill ponies for sport. If he launches into the air, try to 'wing' him, then do the same.
>>
Anonymous 09/17/15(Thu)10:47:13 No.24715220
>>24715100
Editing after closer reading. OK so we get to find out how long it takes unless we break his machine, as he's not out yet. I'd say we camp his spawn for a while and tackle him upon spawn, as per original message. If it takes too long, maybe disable the thing, even though it's dirty pool if it turns out he can be saved. I gotta admit, decorating it as a shrine is pretty badass, if overly edgy.

And sleep well, 11-54
>>
Anonymous 09/17/15(Thu)14:20:47 No.24716146
>>24715220
zzzz
>>
Anonymous 09/17/15(Thu)17:20:12 No.24717226
>>24716146
bump
>>
Anonymous 09/17/15(Thu)17:42:09 No.24717354
>>24715220
>>24715100
I'm not so sure this is a great idea. This colt seems insane to a point that I'm unconvinced a stern talking to will fix. Based upon what Spearmint has told us, it might even be genetically ingrained to a point.

It is likely best just to disable his cloning tube and give him rest at last.
>>
Anonymous 09/17/15(Thu)18:06:39 No.24717519
>>24717354
If it happens I won't cry, I just like to be sure, is all. A crazy warrior on our side would be no bad thing in here.
>>
Anonymous 09/17/15(Thu)19:50:20 No.24718568
>>24717226
>>
Anonymous 09/17/15(Thu)20:57:47 No.24719345
>>24717519
Just don't forget they're crazy.
>>
Anonymous 09/17/15(Thu)23:18:00 No.24721047
>>24718568
>>
Anonymous 09/17/15(Thu)23:58:59 No.24721536
>>24714756
I say we let the door open and then while one of us deals with mister psychopath the other jams the door open, then I say we use that mortar to make sure the damn thing stays broken.
>>
Anonymous 09/18/15(Fri)00:17:04 No.24721734
>>24721536
Why not just mortar immediately since a mortar solves the problem of the tube and the pony at the same time?
>>
Anonymous 09/18/15(Fri)00:18:15 No.24721748
>>24721734
Honestly, I want to gloat in his face before we kill him for the last time.
>>
Anonymous 09/18/15(Fri)00:55:48 No.24722204
>>24721748
He doesn't deserve that. He was stuck in this facility just like us for at least 12 years dying over and over again.
>>
Anonymous 09/18/15(Fri)01:07:29 No.24722381
>>24714756
Why not just trap him in there? If we can get it so he keeps respawning there and he's just trapped. That will be best. Either that or tricking the machine into respawning him while keeping him alive. Maybe stop his heart? Let a clone respawn and then kill him. This will let us know if Spearmint will respawn or not.
>>
Anonymous 09/18/15(Fri)01:46:32 No.24722879
>>24722381
Trapped in a small box dying slowly of starvation over and over, occasionally living longer by feasting on your own corpses?

I would not wish that on my worst enemy.
>>
Anonymous 09/18/15(Fri)01:51:39 No.24722955
You guys do remember that we've spawned from multiple locations right?
There's no reason to think he only has one.
>>
Anonymous 09/18/15(Fri)01:54:38 No.24722993
>>24721536
>>24721734
>>24722381
>>24722879
>>24722955
Why don't we trap him them give him a lecture about how the re-spawns are not actual immortality and see how he reacts?
>>
Anonymous 09/18/15(Fri)02:03:36 No.24723092
>>24722955
He's specifically 'enshrined' this one, and when we killed him, it lit up. He may be trapped in this location. That said, we could try stopping his heart, then re-starting it so as to create a more-or-less blank slate like we were. Having a non-crazy pegasus ally in the future could be useful. Still feels like a dick move, though.
>>
Anonymous 09/18/15(Fri)02:05:36 No.24723120
>>24723092
That doesn't prove anything. He might have enshrined all his spawn points.
>>
Anonymous 09/18/15(Fri)02:05:37 No.24723121
we are not recruiting him.

He's insane, you don't talk people out of being crazy and I'd rather not get stabbed in our sleep.
>>
Anonymous 09/18/15(Fri)02:11:10 No.24723185
>>24722993
But they are.

Just because there's a way to break the chain doesn't mean its not immortality. We remember everything about our deaths so clearly there is a constant upstream of our consciousness that is transferred to a new body upon death.

Hell, we don't even know for sure if its even possible to fall out of the chain, we're just not risking the chance.
>>
Anonymous 09/18/15(Fri)02:17:05 No.24723265
>>24723120
Well I mean if we really wanted to become evil mad scientists we could kill him 100 times and determine if he is cloned at this particular location every time.
>>
Anonymous 09/18/15(Fri)02:19:16 No.24723285
>>24723185
The fact that we don't remember Spearmints life is, in my opinion, good evidence that she would still respawn.
>>
Anonymous 09/18/15(Fri)02:21:24 No.24723317
Now that I'm thinking about it, it may be a good idea to either just capture him or blow this tube up now. Given how we seem to not be the first to fall victim to his 'games', he might be ready for an ambush upon exiting his tube.
>>
Anonymous 09/18/15(Fri)02:53:43 No.24723703
>>24723092
This might be what we want to try.
>>
Anonymous 09/18/15(Fri)02:59:37 No.24723779
>>24723703
The problem with that is that we had better hope to hell that the resulting memory-less clone never regains it's previous lives memories.
>>
The BathWaterHero 09/18/15(Fri)03:08:44 No.24723883
File: 1442472070064.gif (769.00 KB, 600x600, Here comes the meat.gif)
I'm just hoping you don't act on some of these things you guys have suggested doing. I've seen you guy suggest doing some dangerous shit.
>>
Anonymous 09/18/15(Fri)03:15:40 No.24723963
>>24723883
Great, now to be paranoid about which one will get us killed and which will win.
>>
Anonymous 09/18/15(Fri)03:16:32 No.24723973
>>24723883
>dangerous shit
Define 'safe' in the current setting.
>>
The BathWaterHero 09/18/15(Fri)03:20:09 No.24724002
>>24723973
Level P4.
>>
Anonymous 09/18/15(Fri)03:26:07 No.24724064
>>24723963
It should be pretty obvious.

The guys who are trying to bend the game are the ones going to get us killed.

so anyone who suggested hanging out and letting him respawn continuously, trying to recruit him, trying to game the respawn system, etc.
>>
Anonymous 09/18/15(Fri)03:44:17 No.24724257
>>24724064
Most likely.

I want to let him respawn once and then subdue him. After that we have the upper hand.
>>
Anonymous 09/18/15(Fri)03:51:31 No.24724344
>>24723883
Alright, let's just destroy his spawn point and move on
>>
11-54 09/18/15(Fri)04:07:34 No.24724514
File: 1442549254203.png (667.00 KB, 768x768, 11-52-177.png)
>Eventually Spearmint's cry calms down and she lets go.
>You decide to wait for Bio-form 8-22 to re-spawn so you can figure out just how long it takes. The Shrine around the tube smells awful.
>While you are waiting you find the light switches and flip the lights back on.
>So far, it has been about 20 minutes and 08-22 still hasn't spawned.
>You notice that Spearmint has been very quiet while you've been waiting. Only really communicating that she was alright with your plan to test the re-spawn times.

What do you do?
>>
Anonymous 09/18/15(Fri)04:18:40 No.24724630
>>24724514
Rig up the mortar to explode on command, get to a safe distance, and blow it to hell.
>>
Anonymous 09/18/15(Fri)04:22:46 No.24724673
>>24724514
>You decide to wait for Bio-form 8-22 to re-spawn
Time for some good ol' fashioned spawn camping.
>>
Anonymous 09/18/15(Fri)04:25:36 No.24724702
>>24724514
>When you die so many times you could make a shrine for yourself out of how many times you've died.
Those are his own bones, right?
Not some boss-battle we missed out on?

>>24724630
This.
>>
Anonymous 09/18/15(Fri)05:02:20 No.24724960
>>24723285
>The fact that we don't remember Spearmints life
Is why I'm pretty sure these things are duplicators set to go off on death not immortality machines
>>
Anonymous 09/18/15(Fri)05:20:39 No.24725134
>>24724960
There's no practical difference between a duplicator that triggers on death and an immortality machine.
>>
Anonymous 09/18/15(Fri)05:21:20 No.24725140
>>24724514
Still voting for camp the spawn, subdue, stern lecture and interrogation route.
>>
11-54 09/18/15(Fri)05:24:10 No.24725159
File: 1442553850250.png (855.00 KB, 768x1541, 11-52-178.png)
>>24724630
>>24724673
>>24724702
>>24725140
You plant the mortar in your pocket and continue to wait for Bio-form 8-22. After about an hour he is spit out on the floor.
>You quickly get on top of him and levitate the crowbar over his head.
>"Oh, I didn't think you would want to go a second round"
"Sh-Shut up! you're going to listen to me, or I'm going to blow up your little spawner that you've enshrined here!
>"Go ahead, There are other tubes they use."
"You do know that you're not really immortal right? You can still die! I can kill you."
>"Please define immortal for me. I don't think our definitions are the same."
>>
Anonymous 09/18/15(Fri)05:28:17 No.24725192
>>24725159
Answer some questions for me and I'll kill you quickly.

How many places have you spawned from?

How many others has he killed?

Do you know of any ways out of here.

Once he answers give him a bullet to the brain.

If he refuses put the crowbar in his brain.
>>
Anonymous 09/18/15(Fri)05:29:07 No.24725199
>>24725159
You do realize that without this facility you'll die the same as anyone else right?
Did you not feel that rumbling earlier?
That was one of the generators failing.
What do you think happens to your immortality when they all go?
>>
Anonymous 09/18/15(Fri)05:30:27 No.24725207
>>24725192
He thinks he's immortal and has spent 12 years being mauled by monsters and he sees those maulings as a game that he likes to play.

you are not going to get anything from him with threats of violence.

if anything our best bet is to appeal to him answering as reward for our 'win'.
>>
Anonymous 09/18/15(Fri)05:32:00 No.24725226
>>24725207
I'm more threatening with pain than violence, but I see your point.

Violence was a foregone conclusion
>>
Anonymous 09/18/15(Fri)05:32:55 No.24725232
File: 1439358079015.jpg (26.00 KB, 900x600, jigsaw.jpg)
>>24725207
This Anon's right.

It takes one to know one, so let's tell him we want to play a game.
>>
Anonymous 09/18/15(Fri)05:47:16 No.24725343
>>24725159
Why do you want to fight so badly?
We're both immortal, so there isn't any tension. It doesn't matter who wins or loses. It's pointless. It's boring.
Of all the games we could play, you've chosen the least interesting.

>>24725192
If we're going to threaten him, then tell him that we'll cut him off from the respawn system. He'll lose his immortality and become just like Spearmint.

He doesn't know why there are two of us, so this bluff should be believable enough to at least make him cautious.
>>
Anonymous 09/18/15(Fri)06:02:45 No.24725430
>>24725159
Yes, use the "cut off from respawn soon" angle. He's communicating so we're in good shape there now, he's obviously not gibbering crazy.

The explosion and changes in the facility have to have been obvious to all the residents, let him know that the system is falling apart and he's not guaranteed any new restarts. He may well have been very lucky to get THIS one.

And since that danger exists, suddenly life, particularly his and ours, becomes more valuable- Valuable enough that he should consider teaming up with us to save his own ass while we figure out how to fix and/or escape this place.
>>
Anonymous 09/18/15(Fri)06:13:45 No.24725516
>>24725430
>Valuable enough that he should consider teaming up with us
No.

We will kill him again before letting him come with us.
>>
Anonymous 09/18/15(Fri)06:19:05 No.24725562
>>24725516
What, because he waved a scalpel at us? Threw a burning pillow? C'mon, we're more than a match for him, as we already demonstrated. If this guy can be convinced that his immortality's at stake he's going to want to preserve it in order to preserve himself. And we could use more horsepower.

Killing him again just ensures that somewhere... Anywhere... He could come at us. Any time. So let's not make him a boogie-man unless we HAVE to. Let's try to talk some sense into him and make him an asset instead of a liability.
>>
Anonymous 09/18/15(Fri)06:21:46 No.24725581
>>24725562
Because he's insane and doesn't place any value in life. You're also oddly certain that he'll believe us and not cut our throat when we sleep.

Plus you just argued that he's shit tier but somehow still qualifies as 'more horsepower' or as a boogieman. Pick one.
>>
11-54 09/18/15(Fri)06:25:49 No.24725608
File: 1442557549017.png (468.00 KB, 768x768, 11-52-179.png)
>>24725192
>>24725199
>>24725207
>>24725232
>>24725343
>You push your hoof down on 8-22's wing.
"Look, you tell me what I want to know and I'll kill you quickly, Hold anything back and I'll make it slow..."
>The colt laughs at you, "A quick death!? How boring! You can always cut around my stomach and pull things out one by one until I bleed out if you want. That hasn't happened in a while."
>You feel a little sick thinking about that.
"You know that your "immortality" isn't going to last right!? Hear felt that boom earlier? That was a reactor blowing up."
>"You say that like it's the first time they've killed her by sacrificing "That" Reactor. I know You've been here just as long as me Eleven! You know that the queen has to loose her games every now and then as well."
"D-don't you want to leave this place?"
>Why would I want to leave, when I can live forever and Live that eternity without consequence."
"Whatever! Do you know a way out of this place?"
>"Why would I tell you that? I thought you didn't like me, didn't want to play."
"Fine, let's play a new game."
>"A new game? What do you have in mind? What do I get if I win?"

What do you do?
>>
Anonymous 09/18/15(Fri)06:28:47 No.24725624
>>24725608
See I won the last game 8, so this new game mean you have to come with me.

Also we really need to talk to Spearmint about this. We ignored her little sobbing spell, but I think she might know what the fuck 8-22 is talking about.
>>
Anonymous 09/18/15(Fri)06:31:19 No.24725638
>>24725516
>>24725562
I think there is some middle ground between killing him and trusting him.

Letting him join us is foolhardy and naive. This guy is murderous and deranged, he could snap and kill us at any time. We shouldn't drop our guard around him for even a moment.

Killing him is also not a smart move. He'll just come back, and it'll give him more incentive to hunt as down later.
>>
Anonymous 09/18/15(Fri)06:40:15 No.24725670
>>24725638
No it wont, killing and dying is the norm for him. He literally won't care if we kill him or not. Its a game to him, he won't take it personally.

we kill him and blow up his pod, we get an hour+however long it takes him to get back here, he won't know where we went and he clearly dies a lot already. You're vastly overstating the threat he'd be to us if we killed him compared to doing anything with him.
>>
Anonymous 09/18/15(Fri)06:41:16 No.24725679
>>24725608
We don't play a game with him, we break his limbs and leave.
>>
Anonymous 09/18/15(Fri)06:43:44 No.24725696
>>24725608
>"A new game? What do you have in mind? What do I get if I win?"
We should challenge him to a game where the loser has to become the winners slave for a week.
The loser has to do everything the winner says, no matter how much they don't want to. They can't try to undermine the winner in any way, and until the week is up they have to be unquestionably loyal.

Tell him that these conditions makes this a more high-stakes gamble than simply killing the loser. We're both immortals; death means nothing to us. Freedom is our most greatest blessing, so it's our freedom that we should bet upon. That's the only way to truly make this game interesting.

Then we just need to think of a game to play. Some sort of competition.
The game has to appear fair so that he doesn't refuse. It also has to be something that we're sure to win.
Perhaps we could have a riddle contest?
>>
The BathWaterHero 09/18/15(Fri)06:50:47 No.24725727
>>24725679
>>24725696
So we've got, break his limbs and actually come up with a game so far.
Honestly Breaking his legs and wings and saying I fucking win sounds bad-ass, but coming up with a way to beat him in a game of some sort is very interesting. I'm going to need some more input before we decide what course to take.
>>
Anonymous 09/18/15(Fri)07:07:28 No.24725789
>>24725727
It's >>24725696 here.
I don't have anything against breaking his legs, but if we do that then he'll just kill himself. He'll bite of his tongue or bang his head against the floor.
Crippling him is no different than just killing him.

If we do play a game, then we should work together to think of something we could rig to our advantage.

For example, we could challenge him to a race. He'll certainly accept because he's a fast pegasus and sure to win.
However, as soon as the race begins we shoot him in the face. By the time he respawns we'll have already won.

That's just one option. I'm hoping that us players can put our heads together and think of a game that's seemingly fair but secretly rigged in our favor.
>>
Anonymous 09/18/15(Fri)07:15:28 No.24725828
>>24725727
I'm for asking for more details about the queen and the reactor, that sounds like vital info. This little guy might be the missing rosetta stone as to what the F is going on around here. He's got a good full memory of this place's history, apparently, and a relaxed attitude to danger, which in here isn't really a bad outlook. I still say attempt to recruit in a "game" to see if he can break US out and have more space for him in here. So, further interrogation! Further attempt to make him useful instead of an hourly jump-scare!
>>
The BathWaterHero 09/18/15(Fri)07:21:29 No.24725851
File: 1442560889164.png (185.00 KB, 768x768, i win.png)
>>24725789
That's ridiculous.
>>
Anonymous 09/18/15(Fri)07:22:52 No.24725863
>>24725851
kek
>>
Anonymous 09/18/15(Fri)07:24:27 No.24725870
>>24725851
Fuckin' shit, I kek'd to death.
>>
Anonymous 09/18/15(Fri)07:27:38 No.24725890
>>24725789
>>24725851
kek
The race suggestion was just a placeholder until we think of something better.

Here's a better example:
We challenge him to a lottery. We would each take turns drawing pieces of paper from a hat until the winning paper is drawn.
Sounds fair, right?
We'd cheat by putting a crease or fold in the winning lot as we place it in the hat. When it's our turn, we rummage around the hat until we feel the telltale crease that indicates the winning paper.

I was hoping that us players could have some discussion and come up with a clever ruse, but nobody else is putting forward ideas.
>>
Anonymous 09/18/15(Fri)07:30:00 No.24725903
>>24725890
I'm putting forward the idea that this kid knows EVERYTHING about what's going on in here, and probably has explored the entire place during his mad travels. We need to get his help! And while we can use a challenge as motivation, cheating at it is retarded. "Hey 8-22... But you can't survive getting our hairy useless asses outta this dump!"
>>
Anonymous 09/18/15(Fri)07:31:40 No.24725918
Let's challenge him to a sumo match!

Or hide and seek. The rules are we have to be on this floor.

We won't be on the floor.
>>
Anonymous 09/18/15(Fri)07:31:56 No.24725919
>>24725903
<facepalm> "Hey 8-22... BET you can't survive getting our useless hairy asses outta this dump!"
>>
The BathWaterHero 09/18/15(Fri)07:32:22 No.24725921
>>24725890
You know, I might need to stop here to let the players catch up. Besides, I've got some stuff I have to do in the morning anyway.

I'm going to let this set over night.
>>
Anonymous 09/18/15(Fri)07:33:38 No.24725929
>>24725921
OK BathWaterHero, sleep well.
>>
Anonymous 09/18/15(Fri)07:33:47 No.24725930
>>24725903
And I'm putting forward the idea that the more valuable something is, the harder it is to obtain.

I find it very hard to believe we'd be allowed to have a guide for something as mindnumbingly vapid as 'I bet you can't do the work for us'.

This is why we break his legs, because the alternative is run by players like you.
>>
Anonymous 09/18/15(Fri)07:35:26 No.24725941
Can somebody please remind me of the spells we know?

>>24725903
I doubt 8-22 would help us escape just because we dared him to.

>>24725918
If we played hide and seek then we could use Spearmint as a decoy to lead him astray.
On the other hand, he could use his corpses to make things difficult to us, so we wouldn't really have an advantage.
>>
Anonymous 09/18/15(Fri)07:38:39 No.24725960
>>24725941
>Can somebody please remind me of the spells we know?
light spell and condense.
'know' is a strong word, we've used them both only once and apparently you need multiple successful casts to learn it. So we can assume every cast has a hidden dice roll on if it fails.
>>
Anonymous 09/18/15(Fri)07:39:09 No.24725963
>>24725930
Obviously converting this guy is a challenge, but he's probably worth the effort. And the first time I hear somebody say "That's why we break his legs, because the alternative is run by people like you" from, say, a political candidate? I'm voting for the other guy.

>>24725941
You're right, but a rigged lottery just seemed that much less likely. Besides of all the shit he's done for fun... I bet he's never played an Escort Mission before.
>>
Anonymous 09/18/15(Fri)07:49:26 No.24726003
>>24725963
>purposely voting for incompetence out of spite
The difference between me and you is that I have a reason to discard your opinion.
>>
Anonymous 09/18/15(Fri)00:04:11 No.24726953
bump
>>
Anonymous 09/18/15(Fri)00:13:06 No.24726976
>>24726003
I suppose we could periodically water-board him, if it makes you happy. He's obviously into that kinda thing.
>>
Anonymous 09/18/15(Fri)14:42:02 No.24727639
Let's just break his limbs and duck-tape him to a floor or something, whatever we can to stop him from dying. Hopefully it gives us a few days to progress before he starves to death and performs a full-body biopsy on us.

>>24725789
Tape his tongue to.
>>
Anonymous 09/18/15(Fri)16:17:31 No.24728112
>>24726953
>>
Anonymous 09/18/15(Fri)17:34:56 No.24728608
>>24725727
I got an idea midway between the "torture him" and "convince him to help" ideas. I still want to talk some sense into this pony myself.

BUT. Consider this. We find a rolling trolly of some sort, should be dozens around this place. Set crazy pony on trolly. Duct tape and rope him firmly in place. We then have a mobile source of info that we can attempt to convert at leisure, though of course he'll be less than trust worthy. At worst we have... Mobile monster BAIT. At best we get our willing guide, once Stockholm syndrome kicks in.
>>
Anonymous 09/18/15(Fri)19:53:11 No.24729780
11-54 BUMP
>>
Anonymous 09/18/15(Fri)21:06:35 No.24730741
bump from ten.
>>
Anonymous 09/18/15(Fri)22:52:04 No.24732179
Don't die on me, 11-54.
>>
Anonymous 09/19/15(Sat)01:08:28 No.24734053
>>24729780
>>
Anonymous 09/19/15(Sat)02:09:03 No.24734898
>>24730741
>>
Anonymous 09/19/15(Sat)03:59:48 No.24736341
>>24734898
>>
Anonymous 09/19/15(Sat)03:59:54 No.24736342
>>24732179
Not this time
>>
Anonymous 09/19/15(Sat)05:30:15 No.24737276
bump
>>
The BathWaterHero 09/19/15(Sat)06:42:41 No.24737882
Besides The riddle Idea none of the game ideas really looked viable.
So Plan A!
>>
Anonymous 09/19/15(Sat)06:47:00 No.24737915
>>24737882
What, can't we wheel him around with us taped to a cart?
>>
Anonymous 09/19/15(Sat)06:48:18 No.24737925
>>24737915
Plan A's the bust him all up plan, isn't it? Eeesh. Oh well I tried!
>>
Anonymous 09/19/15(Sat)06:53:57 No.24737963
>>24737882
And, regardless the fate of our energetic pegasii captive, glad to see you back, BathWaterHero!
>>
11-54 09/19/15(Sat)07:03:28 No.24738025
File: 1442646208236.png (376.00 KB, 768x768, 11-52-180.png)
>You swing your crowbar back and bring it foreword into his left foreleg and hard as you can. You hear a soft thud and a surprised squeak coupled with a grunt come from the colt. Your heart is pumping at full speed as you begin hitting him with your crowbar, faster and fast, each swing easier than the last.
You finally hear a snap and move on to the first wing . 1 2 3 swings before you loose track you pause to see that you've nearly chopped his wing off.
"How Much do you like hurting ponies now!.
>You get off of him, and he begins to crawl a bit.
"I'm not done with you!"
>You bring the crowbar down on his right back leg. You keep swinging until it looks bent. Next is wing B then his remaining forehoof.
>You get ready to move on to his last leg when you notice that he is laughing a little bit under his wheezing gasps. You cease for a bit and look at your work. there is quite a bit of blood
>"You , you see Y-you're just like me. The pain is... fun. On the outside, you'd never know this joy as we can!
"Shut up!"
>"y-You can make me. I-I want to see you do it. I want to s-see the passion in your eyes as you do it."
>You are overwhelmed with an urge to bash in his teeth. You feel like you're removing a loose thread that is sticking out of a garment you are wearing.you are just compelled to continue.
>You look up at Spearmint who looks like she is horrified.
"What! What are you looking at!?"
>Spearmint looks down at the floor .

What do you do?
>>
Anonymous 09/19/15(Sat)07:06:50 No.24738051
>>24738025
I'm giving us as much time to get away as possible we're going to need to restrain him somewhere the monsters are unlikely to find him after this try not to vomit
>>
Anonymous 09/19/15(Sat)07:09:52 No.24738072
>>24738025
Well that was a thing that happened.

Tell him that the only thing you share with him is that you're a pony that comes out of a tube.

He likes to kill and be killed while you don't. You don't mind beating him because you know he's just going to come out of the tube and try to kill you again.

Tell him to cut that shit out since you don't like it.
>>
Anonymous 09/19/15(Sat)07:11:36 No.24738084
>>24738025
Enough of this guy, lets get out of here.
>>
Anonymous 09/19/15(Sat)07:12:52 No.24738096
>>24738025
Tape him to cart thing next time maybe? 'Cuz dis shit be whack, yo.
>>
Anonymous 09/19/15(Sat)07:17:01 No.24738140
put him in his room, it still had a door on it.

Tell him he's just another monster, worse actually since he doesn't have the excuse of being a beast that kills to eat. He can stay here and die forever if thats what he wants but we are leaving and if we have to hurt him to do that, so be it.
>>
Anonymous 09/19/15(Sat)07:38:30 No.24738318
>>24738025
>>24738140

>Being this ruthless

Even if he tried to kill us, he was a poor young colt who became trapped in this facility through no fault of his own.

And now we're beating him to the point of crippling. Is this facility already making us this numb to empathy? Has 'immortality' already blinded us to the pain of others?

This colt is not evil. He's been as much a victim of this facility as we have, and now we are only adding to the injustice by beating him.

For shame.
>>
Anonymous 09/19/15(Sat)07:46:20 No.24738376
>>24738318
Empathy doesn't mean what you think it means.

A starving man who is given food can have empathy for a man who is given nothing, but if we give away our food then we've just traded suffering without a net good.

What has happened to this colt is an injustice, but that does not change the facts about what he now is. We can acknowledge that what has happened to him is wrong and what we are doing to him is wrong but that wrong is still preferable to the alternatives.

If we really want to help this colt, we'll escape this facility and tell the world and maybe then he will get the attention and care he needs in a safe environment.
>>
Anonymous 09/19/15(Sat)07:48:17 No.24738392
>>24738318
Fuck him.
We're not a charity, we're someone who just wants to leave.
We offered to let him come with and he's not interested.
If he has an issue with that we'll go right through him as many times as he gets in the way.
He's also not a colt in anything other than body.
He's not a blank slate like we are, he has been around as long as Spearmint.
>>
Anonymous 09/19/15(Sat)07:48:48 No.24738397
>>24738318
On the 'good' side he's twisted enough to enjoy this kinda thing by now. Else it would have been too dark for me to endure. But next encounter with this guy, we need to do something more charitable because even though a dark bloodthirsty game can be refreshing, in the case of this 'badguy' it's simply pathetic and awful. He was helpless against the ravages of duct-tape, much less a crowbar.

>>24738376
Yeah let's beat piss out of somebody with a crowbar then talk about empathy.
>>
Anonymous 09/19/15(Sat)08:00:06 No.24738460
>>24738397
>>Yeah let's beat piss out of somebody with a crowbar then talk about empathy.
We aren't beating him for the fun of it.

It is a tragic failure of education, government and our mental health systems when a deranged man climbs a clock tower and shoots everyone he sees. Having empathy for that mans circumstance does not preclude shooting him to ensure the safety of others.
>>
Anonymous 09/19/15(Sat)08:06:39 No.24738497
>>24738460
...After he's down, with a cop on him, and disarmed? Hunh. Oh hang on, I think #BWL's team of expert representatives here would like a word with you... Ah, they even brought crowbars, no doubt as visual aids!
>>
Anonymous 09/19/15(Sat)08:06:50 No.24738499
>>24738460
I severely doubt crippling this colt with a crowbar is going to keep him stationary for long. He'll likely off himself the first chance he gets then come back for us with a vengeance.

It isn't our responsibility to save him, but it sure as hell isn't our responsibility to maim him and leave him to die again slowly in constant pain.
>>
Anonymous 09/19/15(Sat)08:13:33 No.24738528
>>24738497
except we have no long term way to contain him that would be more efficient than this. It'd be nice if we could handcuff him to a pipe and trust him to not bite his own tongue, but we don't live in that world and our best chance is to prevent that is to literally break his jaw.

>>24738499
Vengeance implies a motivation we haven't seen in him so far. Even this maiming is just a game to him.

If you didn't want to maim him you should have spoke up when people wanted to camp his tube. He were doomed to this path by them because this is our best chance to keep him off us for the longest period of time.
>>
Anonymous 09/19/15(Sat)08:14:59 No.24738538
>>24738497
>After he's down, with a cop on him, and disarmed?
Oh, and I suppose the cop is going to cart him away now and lock him in jail?
No wait, there are no jails here, nor any way to reliably contain him.
>>
11-54 09/19/15(Sat)08:18:32 No.24738563
File: 1442650712387.png (575.00 KB, 768x1541, 11-52-181.png)
>>24738051
>>24738072
>>24738084
>>24738140
You grab your mortar and drag the colt back to the room marked 8-22 you restrain him with some of the bedding you find laying around.
"I'm nothing like you, I don't enjoy hurting ponies like you do. You're nothing but another monster. probably worse because you don't have an excuse for this behavior."
>"Then why did you think it was necessary to keep hitting after you broke the bone?"
>You loose control for a moment and give him another smack in the teeth, busting a few loose.
"Shut up!"
>You stuff your crowbar into your vest and lock the door as you leave.
>You can still feel quite a bit of anger as you think about where to go next.

What do you do?
>>
Anonymous 09/19/15(Sat)08:21:27 No.24738573
>>24738563
I need a map or something
>>
Anonymous 09/19/15(Sat)08:21:39 No.24738575
>>24738563
Hopefully sitting here like that will make him reflect on a few things.

We're going to finish looking around this floor. Where haven't we been yet? Let's go there.
>>
Anonymous 09/19/15(Sat)08:24:41 No.24738588
>>24738563
Lets go Spear, standing around won't get you out of this place.

Explore the rest of the area.
Beat up a file cabinet.
Try not to cry.
Cry a lot.
>>
Anonymous 09/19/15(Sat)08:30:39 No.24738610
get our mortar back.
>>
11-54 09/19/15(Sat)08:34:37 No.24738624
File: 1442651677318.png (93.00 KB, 768x768, Bio testing theta map.png)
>>24738573
Alright.

>>24738610
We did.
>>
Anonymous 09/19/15(Sat)08:38:42 No.24738638
>>24738624
check the tube hallway hole since i cant imagine a kennel or testing area leading to anywhere.
>>
Anonymous 09/19/15(Sat)08:53:30 No.24738711
>>24738624
Let's start seeing what's in the rooms of this hallway.

Also checking that hole.
>>
Anonymous 09/19/15(Sat)08:55:15 No.24738720
>>24738624
Check hole.
>>
11-54 09/19/15(Sat)09:14:42 No.24738801
File: 1442654082008.png (347.00 KB, 768x768, 11-52-182.png)
>>24738638
>>24738711
>>24738720
>>24738588
>>24738575
>You decide to explore more in this area.
"Come on Spearmint. We can't stay here."
>Spearmint follows you in silence.
>You decide to check the hole first.
>Inside is a very large room with hoops bars and those glowing red plants hanging from the ceiling.
>Two very large holes can be seen inside. One can be climbed up to and leads up, the other seems to lead down. As you look into the dark room you feel the adrenaline that must have built up while you were beating Bio-form 8-22 senseless begin to wear off. You begin to shiver a bit and feel a bit of pain welling up in your muzzle that was injured earlier and in the pit of your belly. You feel as if... You're not actually too sure what you're feeling.You just know that you don't like it.

Alright, I'm going to go to sleep.
I'll probably be too busy to run this tomorrow so I won't be back until Monday more than likely.
>>
Anonymous 09/19/15(Sat)09:44:10 No.24738932
>>24738801
Guessing we should go up.
>>
Anonymous 09/19/15(Sat)09:52:19 No.24738960
>>24738801
We need to discuss things with spear, she looks shaken up. By our behavior, most likely.